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Question by Acatist · Nov 19, 2019 at 07:46 PM · physicscharacterhair

How to make a hair in Unity with realistic physics?

Hello everyone, I am trying to make hair models have realistic physics. So far I have tried to put bones and that these bones have these physical. But, I have encountered the problem that the hairs enter the character. I tried to put colliders, but the animations of the person stop working. Can anyone suggest me any ideas or method to solve this?

Thanks in advance.

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Answer by WILEz1975 · Jan 15, 2021 at 09:25 PM

You could try the cloth component.

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