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Question by JeyP4 · Jun 22, 2018 at 10:12 AM · frames

How many frames have passed since i pressed space?

Hi I want to know how many frames have been passed since 'Space' was pressed?

In detail: When space is pressed and released, a variable should start storing #frames passed since space was last pressed.

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avatar image JeyP4 · Jun 22, 2018 at 08:42 PM 0
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@Xarbrough

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Answer by Hellium · Jun 23, 2018 at 12:54 PM

 private int lastFrame ;
 
 public int FramesCountSinceSpacePress
 {
     get { return Time.frameCount - lastFrame ; }
 }
 
 private void Update()
 {
     if( Input.GetKeyDown( KeyCode.space ) )
     {
         Debug.Log( "Space is being pressed !" ) ;
         lastFrame = Time.frameCount ;
     }
     else
     {
         Debug.Log( "Number of frames since space has been pressed = " + FramesCountSinceSpacePress ) ;
     }
 }

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avatar image JeyP4 · Jun 26, 2018 at 01:30 AM 0
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 bool start;
 int k;          // #frames since 'O' was pressed
 
 void Update () 
 {
         if (Input.Get$$anonymous$$eyUp ($$anonymous$$eyCode.O))       // 'O' to reset & stop the counter
             {    start = true;    k = 0;        }
         if (Input.Get$$anonymous$$eyUp ($$anonymous$$eyCode.P))     // 'P' to stop the counter
             start = false;
         if (start) 
             {
                 print (k);     // #frames since 'O' was pressed latest
                 k++;
 }

Sorry I didn't use space for activation but this is also working :)

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Answer by tormentoarmagedoom · Jun 22, 2018 at 09:20 PM

Good day.

Why you want this? every frame can have different duration... And in diferents pc even more...

By anyway, you know Update is executed once every frame, so just make a counter on Update, witha

 int counter;
 
 void Update()
 {
 counter++;
 }
 

And you will have the number of frames.

Bye

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avatar image JeyP4 · Jun 26, 2018 at 01:31 AM 0
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Thanks man

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