Question by
AdamSandlerCrab · Mar 01, 2018 at 04:40 AM ·
animationbugimporting assetsbones
Importing Unity Store Asset from project into blender.
Hello, I am quite new to unity and wanted to work on some custom animations for an asset I bought from the store. I've tried looking it up, but to no avail. When I try to import the .FBX file into blender, the bones are placed in strange positions.
Examples:
Unity:
Blender:
Any help appreciated.
blender.png
(52.1 kB)
unity.png
(115.4 kB)
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