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Question by HageNezz · Aug 26, 2019 at 07:41 AM · animationscript.

Sliding Issue with my animation

Hi, I just started making a game project with Unity Engine. When I add walking and idling scripts to my character, everything seems alright. But when I test it, if I press the key for moving forward, my character will slide for few second before walking. While sliding, it is moving to the direction I desire to, but I am not sure what is causing the delay of the walking behavior. Thank you.

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Answer by dtbrown0801 · Aug 27, 2019 at 09:48 AM

Maybe there are too many lines between the method that checks if it is walking and the animation. For example, you could have


if (walking == true)

{

if(movingForwards=true)

{

Play(audio.GetComponent);

//Finally you do the animation

}

}

Also if it is in the update function the update may be slow. To test this do Fixed Update not update.

Hope This Helps!

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avatar image HageNezz · Aug 28, 2019 at 03:52 AM 0
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Hi, I figured out. It was due to the exit time. Thank you for your support.

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