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Question by
Imamul125 · Oct 10, 2018 at 08:15 AM ·
animationthird person controllermechanimrigid bodycapsule collider
if i use capsule collider with one of the bone instead of full character. will there be any problem
i have a rigid body with capsule collider attatch. when i jump certain height capsule collider does not jump. this make my character stuck. this problem is being solved if i am using capsule collider with one of the bone. is it a good idea. if not. is there any other method to make capsule collider jump with character
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