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Force faster transition from empty state?
I have a sub-state machine as follows:
Ladder stop state is defined as follows:
Transition from ladder stop to exit looks like this:
Question:
My question concerns the behaviour of ladder_stop state.
I use this state just to call some initialization-like methods in its "OnStateExit" event before exiting the sub-state machine.
I'd assume, since it has no motion and exit time is set to 0, that'd transition to "exit" state immediately, but this doesn't happen. For some reason, animator stays in the ladder_stop state for a relatively long time.
I "visually" debugged it in the animator view - you can actually see the blue progress bar for a brief period of time before it finally transitions.
Is there anything I can do to make this transition instant?
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