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Timeline handling MoCap animations
Hello I have a character sitting > standing > walking using Mixamo animations in timeline,
To do this I - Add animation Track - Drag character Game Object w Animator on it (but no specific track) into the Animation slot - Drag different animation Clips from your assets into the track one after the other and Fade in between
Works like a charm but I want the have the character bear to the left as she walks out the room I seem to recall someone using the animation record button with animation clips, but I cant find the example
Thanks!
~be
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