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[Animation] Changing properties in keyframes result in wierd position and rotations
Hello everyone,
first of all, I'm a non-native speaker, so sorry for my bad english.
When I change properties in keyframes, the propertiers change to weird values after I saved them. I got to pictures. First you how the values are changed:
And the the results:
I already tried reimporting the object, updating unity, redoing the animation in an older version of the game, but everytime the values just change violently.
If somebody got the solution or an idea, it would be very helpful for me.
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