Fonts not displaying correct characters
So, I'm having trouble with displaying characters like ÆØÅ with a font called "GOST Common". I know for a fact that the font contains these characters, and it can't be any settings on the textmesh, as a different font called "GOST Common Italic" (It's literally the same characters, only with italics hardcoded in) has these characters working completely fine.
From what I can see, all the settings on the both fonts are the same (Font Size, Rendering Mode, Character, Incl. Font Data, Font Names). Copying the .tff files makes the copied files behave like the originals.
Any suggestions on how to fix it?
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