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Having troubles opening sprite in "Sprite Editor"
I have recently been assigned to animate a character for a game and after importing everything in, I tried opening the the image in the sprite editor to slice the sprite sheet and i get these errors:
RenderTexture.Create failed: requested size is too large. UnityEditor.DockArea:OnGUI()
and
Trying to read pixel out of bounds.
Now I know I did a little bit of these in the last game I was working on and had no issues. The only thing I could think of was that something has happened with the newest update which I installed before starting my new project. I've tried looking around the forums but am having trouble finding anyone else with the same issue with the newest build. Any help would be greatly appreciated as I am on crunch time for this project.
I should also mention that I tried opening the prior prject and doing the same thing and ran into some of the same issues
Answer by Brutalitywarlord · Jun 07, 2016 at 02:39 AM
I am also having having the same issue, I don't know the solution, but if you believe it has something to do with the newest updates, i'd suggest downgrading to an older version just to confirm that
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