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who can help me explaining this Build Report?
Hi Unity Group,
Im building .apk file and im trying to reduce size of .apk file, and i want to se details Editor.log for Build report and i get this, how do i know from where is comming this amount of mb.
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Build Report
Uncompressed usage by category:
Textures 2.3 mb 5.0%
Meshes 0.0 kb 0.0%
Animations 0.0 kb 0.0%
Sounds 0.0 kb 0.0%
Shaders 1.5 mb 3.2%
Other Assets 2.6 kb 0.0%
Levels 249.3 kb 0.5%
Scripts 1.1 mb 2.3%
Included DLLs 3.9 mb 8.5%
File headers 109.4 kb 0.2%
Complete size 46.2 mb 100.0%
Complete size 46.2 mb 100.0%, but the results from reports its says only textures 2.3mb, shaders 1.5mb, others asses 2.6kb, levels 249.3 kb, scripts 1.1mb, Included DLLs 3.9mb, Files Headers 109.4kb, === and total is not 46.2mb where the hell is comming :(
Comment
you're missing the engine itself, which seems to be only part of the Complete size. For further information on reducing size I recommend reading this page:
https://docs.unity3d.com/$$anonymous$$anual/ReducingFilesize.html