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Question by BlackFly · Mar 29, 2017 at 08:26 PM · performancenamespacelibraryreport

Was UnityEngine.CrashLog deprecated with Unity 5.5.0?

I previously implemented the Unity crash reporting using this tutorial (game performance reporting tutorial) with Unity 5.4.2f2. After updating to Unity 5.5.2f1 I now get this compile error:

 error CS0234: The type or namespace name `CrashLog' does not exist in the namespace `UnityEngine'. Are you missing an assembly reference?

I wasn't able to find any documentation that this was deprecated. Does anyone know why this might be missing after updating to 5.5? I have confirmed that "Performance Reporting" is enabled under the Services window.

Thank you.

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avatar image brunocoimbra · Mar 30, 2017 at 09:04 AM 0
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$$anonymous$$aybe you are searching for UnityEngine.CrashReportHandler, it's new on the $$anonymous$$anual.

But it only has documented one class inside of it:

https://docs.unity3d.com/ScriptReference/CrashReportHandler.CrashReportHandler.html

There is also that class:

https://docs.unity3d.com/ScriptReference/CrashReport.html

avatar image BlackFly brunocoimbra · Mar 30, 2017 at 04:13 PM 0
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Thanks for the links. I had looked at these but it appears to be a clientside api for viewing/manipulating a previous crash whereas the game performance crashlog handled uploading a crash log directly to the Unity game performance service.

avatar image brunocoimbra BlackFly · Mar 30, 2017 at 06:06 PM 0
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Sorry for the wrong answer, never used the Performance Reporting.

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