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Question by
chronocide · Dec 18, 2016 at 11:01 PM ·
animationtexturesspritesheet
What is the best way to animate a texture?
So I have a fairly common setup where my 3D characters have textures for faces. I have a sprite sheet of facial animations to make my character blink, but I'm not sure what the best practice is for turning the sheet into an animation.
The best I've been able to find is this but that page seems outdated. It seems like Unity has all kinds of clever ways of working with sprite maps in 2D... does it really not have a built-in way to deal with this in 3D?
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