Question by
strooy · Dec 14, 2018 at 10:47 AM ·
animationunity 5blender animationmodeling
How to export animations (blender 2.78, unity 5.6.3)
I exported my blender file as a .fbx in unity and it duplicated the animations, one with the used object and another without. I can simply delete the extras but I want to know is there a method that can just give me the animations without the object name in it. I also know that the animations with no object name are coming from the NLA strips while the other is coming from the action editor animation data.
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