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Question by
pizzaworld777 · May 16 at 11:37 PM ·
.anim
clip transform offsets do not show in my timeline clip animation
hello
I made an animation in Blender and imported it into Unity
But when I click the animation clip in the timeline, the clip transform offsets do not show.
please help me,
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Comment
Answer by realsim · May 21 at 11:46 AM
The solution is to select a root game object in the bone hierarchy for the animation. Then offsets would appear
In case you do not have bones, you can choose to generate them using the "Generic" > "Create From This Model"
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