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Mac Standalone build immediately crashes
I built a standalone OSX version of my game on my mac. It says the build is successful but when I try to play it it immediately crashes. I have had previous versions of my game work before. The only major change that I did between now and successful builds is that I reinstalled unity so I could get access to modules for building for Windows and Linux.
This is what my mac's console shows whenever I try to run my most recent build:
I tired looking up the errors but I couldn't find anything relevant. Anyone know what's wrong?
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