- Home /
iOS 2d game some sprites artifatcs on edges
I make mobile game, for ios and android. all prevous tests i made in unity editor and android device. It works without problems. Now i try to test ios platform. I switched unity in that platform, and when i press play - i have some sprites edges artifacts. not all sprites, just several, but it's annoying. I thought it editor problems, so tried ios simulator build - same probles, then tried ios device build (iphone 5, ios 8.4), and still ahve same sprites artifacts. On screeshot i show you couple sprites with problems on ios, but on android or windows standalone build it has no problems.
Unity 5.3.4f1, Windows 10 x64; Mac 10.11.4, Xcode 7.3.1
Answer by Bocharick · Jun 28, 2016 at 07:41 AM
hm. i fixed my problem when change for one of problematic sprites sprite packer tag and repack atlases. In my opinion that change sorting order in atlas, and in that case theese sprite drawing goes without problems.
Your answer
Follow this Question
Related Questions
RigidBody2D Causing Sprites to Disappear on iOS device? 0 Answers
Where can I see the effects of the sprite padding power? 2 Answers
Can't build for iOS 0 Answers
WWW http request loads way to long on IOS 0 Answers
unity 2d tile with vector graphics doesn't change color when painting tilemap 0 Answers