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On Android, specific sprite animations sometimes don't animate
So this is a bit of a weird one I've had no luck tracking down. My game has several sprite animations.
Each time I build a new android build and install it on my phone, there's a chance that some of my animations just wont play (will be frozen on the first frame of the animation). This usually only effects affects one of my animations at a time, and I've only ever seen it hit 3 animations - another 3 always seem to work with no problems.
The one that fails most often is a very simple looping sprite animation with just an idle loop - no transitions or states involved. As far as I can tell, all the settings on the sprite sheet and animation are identical to the animations that never fail.
my only workaround right now is to rebuild until I have a build where all the animations work, but I'm worried that my players might be seeing this bug in builds that work fine on my device, and I'd really like to not have to rebuild my game several times in order to get a release ready build.
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