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How to hide Animation in Network Multiplayer Game?
Hi,
I'm fairly new to Unity and am currently planning out on a multiplayer 2D game that uses spring to propel into the air and the one who sprints all the way up and reaches the finishing line first wins.
I do not have snippets of the code as I've not started coding yet, but here's an edited picture to give you guys an idea of it.
Once the Player lands on top of the compressed spring [left], it animates into [right] and propels the player upwards.
The game will be real-time multiplayer, however, I do not want the animation of the spring to be globally viewable to all the players, but rather only to the Player seeing it locally when they land on one.
Will this be possible? Thanks in advance!
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