Question by
AaronEkstrand · Oct 28, 2020 at 08:55 AM ·
transparency2d sprites2d animationbugspixels
Why does part of my sprite disappear?
Antialiasing is already disabled.
Here's what happens at runtime:
Here's my sprite sheet for reference:
Pixels Per Unit 16, Mesh Type Full Rect, Extrude Edges 1, Point Filter, Resize Algorithm is Bilinear, No Compression. What's going on?
dfampc0rdy.gif
(129.8 kB)
unity-jws9yb8ksn.png
(194.3 kB)
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