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Question by chillypacman · Nov 20, 2014 at 12:32 PM · guirenderingtextfontunicode

Why aren't asian fonts rendering dynamically?

Using Unity's default arial font or another font that has asian character support (and set to render dynamically) works in the simulator but on android no fonts show up.

The only way I could get it to work was by using 'custom set' and adding the specific characters I want ot see rendered which feels like it's less than optimal.

Any ideas on how I could fix this?

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avatar image meat5000 ♦ · Nov 20, 2014 at 01:09 PM 0
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It seems you must include the ttf file in your project.

avatar image chillypacman · Nov 20, 2014 at 01:19 PM 0
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I've already done that.

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