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Question by MasterPDON · Mar 28, 2016 at 05:32 PM · androidtexttextmeshcharactersbold

Boldface not working well on android

Hello people. I have a problem with textmesh. Two actually. The first is that boldface text doesn't work properly on android. As you can see in the image below, the bolded text on the pc is clearly very bold. Although there's a degree of the boldness on android, it's not as emphasized as I'd want it to be. Colour works fine. I use tags < b >Bolded text< /b > without the spaces.

The second problem is on the pc. My game is a card game. The suits are shapes consisting of Circles, Crosses, Squares, Triangles and Stars. In text, I use the characters ⚫ ✚ ■ ▲ ★ to represent them. Those characters show up fine on android, but on PC and in the editor, the cross (✚) doesn't show up.

alt text Thanks for taking the time to read. I'm awaiting your suggestions/solutions.

editornandroid.png (183.2 kB)
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avatar image elenzil · Mar 28, 2016 at 07:40 PM 0
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not a great answer, but you might consider Text$$anonymous$$eshPro.

avatar image MasterPDON · Mar 28, 2016 at 07:55 PM 0
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Thanks, but, for now at least, I wanna stick to the inbuilt tools. :-)

avatar image elenzil MasterPDON · Mar 28, 2016 at 08:34 PM 0
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understandable. i'm interested in the inbuilt-tools answer to this as well.

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Answer by pfreese · Apr 01, 2016 at 05:58 PM

Have you added the fonts you are using to your projects assets? Make sure that you have both the bold and regular version and that they have the same name in the Font Names property (they should each appear in the "References to other fonts in project" section).

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avatar image MasterPDON · Apr 02, 2016 at 02:36 AM 0
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Heck. It totally worked. Thanks a bunch, man. alt text

img-20160402-033539-920.jpg (36.9 kB)
avatar image MasterPDON · Apr 02, 2016 at 02:39 AM 0
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That's one part of my question solved. You have any solution for the other? The cross symbol not showing up in the editor?

avatar image pfreese MasterPDON · Apr 14, 2016 at 07:54 PM 0
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The cross symbol might be missing from the font you are using, and possible is getting pulled from the OS fallback font.

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