What to use for procedural tiles
Hello, I already asked this question without any answers and I need them, so I am reposting this.
I have tile-based procedural generation, but I dont know what to use for the tiles visually. I need to update the visual tile when needed. Should I just use Tilemap and SetTile? Or some other method. I am worried that Tilemap would be ineffective or performance-hungry. Also I am using DOTS and I would update the Tilemap inside a job, which i dont know if it is possible. I dont know, please help me. Thank you for any tips, tricks, ideas or sollutions.
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