Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by kakatheplayer · Feb 03, 2018 at 01:34 AM · buildplayerbug

I can't change my game from fullscreen to windowed.

alt text alt text

I have this script and when I build a game everything is working but not the fullscreen toggle. Thanks in Advance :D

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.Audio;
 using UnityEngine.UI;
 using TMPro;
 
  
 public class OptionsMenu : MonoBehaviour
 {
 
     public TMP_Dropdown resolutionDropdown;
     public AudioMixer Mixer;
     Resolution[] resolutions;
 
     void Start()
     {
 
         resolutions = Screen.resolutions;
         resolutionDropdown.ClearOptions();
         List<string> options = new List<string>();
 
         int CurrentResolutionIndex = 0;
         for (int i = 0; i < resolutions.Length; i++)
         {
             string option = resolutions[i].width + "X" + resolutions[i].height;
             options.Add(option);
             if (resolutions[i].width == Screen.currentResolution.width && resolutions[i].height == Screen.currentResolution.height)
             {
                 CurrentResolutionIndex = i;
             }
         }
         resolutionDropdown.AddOptions(options);
         resolutionDropdown.value = CurrentResolutionIndex;
         resolutionDropdown.RefreshShownValue();
     }
     public void SetResolution(int resolutionIndex)
     {
         Resolution resolution = resolutions[resolutionIndex];
         Screen.SetResolution(resolution.width, resolution.height, Screen.fullScreen);
     }
 
     public void SetVolume(float volume)
     {
         Mixer.SetFloat("volume", volume);
     }
     public void Quality(int QualityIndex)
     {
         QualitySettings.SetQualityLevel(QualityIndex);
     }
     public void SetFullscreen(bool IsFullScreen)
     {
         Screen.fullScreen = IsFullScreen;
     }
 }


przechwytywanie.png (23.0 kB)
przechwytywanie.png (16.5 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Amadeone · Jul 06, 2018 at 08:06 PM 0
Share

Your screenshots are named przechwytywanie. At least in my browser. Are you from $$anonymous$$nd?

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

94 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Distribute terrain in zones 3 Answers

Why character start to go by himself after the build level? 2 Answers

Mouse cursor is giant in Mac builds. 1 Answer

GUI works flawlessly in editor, but will not show in standalone build. 1 Answer

[BUG?] Game freezes or I get error. C# 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges