- Home /
Reducing assets size on iOS
My android build size is 30mb, but my iOS build size is 400mb. After some researches, I found out that it may be because of assets compression. However, I found really old answers on the forum and I don't know what to do exactly.
I have several PNG images of the size 8192x1080 that I can't shrink because of the quality (I know this is big, but suppose there is no way to reduce or split it) :
What should I do ?
Use a plugin ? Which one ?
Create AssetBundle ? I never used it.
Make my images 8192x8192 ? When I do so, the size increase to 85mb.
Don't use Sprite type but Advanced type?
An other question; when my image is not ARGB but RGB, the second warning message change from PVRTC to ETC1. What is the reason and consequence of it ?
Thanks for the help.