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Question by siddharth3322 · Mar 13, 2015 at 03:25 PM · spriteanimatorspritesheetsprite-animation

How to increase sprite animation speed

As my question state, I want to manage speed of my sprite animation speed at run time. I have created Animation Clip and Animator controller.

My inspector look like this : alt text

Now I want to change speed of Runner clip at run time mean through script. Please give some suggestions in this.

screenshot-2015-03-13-205323.png (51.6 kB)
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avatar image siddharth3322 · Mar 14, 2015 at 05:47 AM 0
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Please give some suggestion in this.

avatar image siddharth3322 · Mar 14, 2015 at 05:53 AM 0
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Thanks for this help. I have checked this and it works perfectly. If I increase speed of animator then all animation clip speed is increased if I want to manage speed of each animation clip then?

If you don't know solution related to that then it is okay. Please post your comment as answer so that reply become useful to other members.

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Answer by Beennn · Mar 14, 2015 at 06:28 AM

Animator.speed?

It seems this was a popular issue that's only recently been made simpler: http://forum.unity3d.com/threads/mecanim-change-animation-speed-of-specific-animation-or-layers.160395/page-2#post-2000306

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avatar image siddharth3322 · Mar 14, 2015 at 06:30 AM 0
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Please post original question's answer with some details.

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Answer by sudhir_kotila · Mar 14, 2015 at 06:40 AM

You can set animation speed like this.

Attechment


animationspeed.png (66.2 kB)
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avatar image siddharth3322 · Mar 14, 2015 at 06:41 AM 0
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Thanks for your reply, If I want to manage per clip animation speed then you have any idea?

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