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Question by CCSwaG · Aug 11, 2020 at 10:16 AM · camera-movementcamera rotatecamera follow

How to smooth change to a different camera position when still following the player?,How to smooth change my camera position when still following the player?

For my game, I want to have different perspective of cameras during different stages, I figured out how to move the camera into a second position based on the player position, but how to do that smoothly? For example, in the code, I want to change the camera position from the top and a little behind of the player to the right side of the player.

public class CameraController : MonoBehaviour {

 public Transform player;
 private Vector3 FirstOffset = new Vector3(0, 10, -10); // First camera position
 private Vector3 SecondOffset = new Vector3(-9.5f, -7.3f, -4f); //Second camera position
 // Start is called before the first frame update

 // Update is called once per frame
 void Update()
 {
     transform.LookAt(player);
     transform.position = player.transform.position + FirstOffset;
     if(player.position.z > 20){
            transform.position = player.transform.position + SecondOffset;
   }
 }

}

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