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Question by philipdbra · Apr 06, 2020 at 10:06 AM · camera-movementcamera rotatecamera-look

Why doesn't my camera work?,Why does my mouse keep going up?

So i just downloaded unity and i started with the FPS microgame but every time i play the game the mouse keeps going up and turning in circles. And when i play with a controller i can look down but not with a joystick but with R2. Can anyone help? ,

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Answer by pardosea · Apr 07, 2020 at 07:45 AM

I just downloaded that as well and I have the exact same problem. Seems like it detects a gamepad for a reason, I actually have some sort of gamepad(guitar hero controller, idk..).

Anyhow, I simply changed the following statement:

bool isGamepad = Input.GetAxis(stickInputName) != 0f;

In PlayerInputHandler.cs

to false:

bool isGamepad = false;

That seems to solve it for me.

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Answer by UploadStudios · Apr 07, 2020 at 12:21 AM

Um I don't know how to really fix that problem, but if you are looking for 1st person and C#, then I can give you my script. @philipdbra

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class MouseLook : MonoBehaviour {

 public float mouseSensitivity = 200f;

 public Transform playerBody;

 float xRotation = 0f;

 // Start is called before the first frame update
 void Start()
 {
     Cursor.lockState = CursorLockMode.Locked;
 }

 // Update is called once per frame
 void Update()
 {
     float mouseX = Input.GetAxis("Mouse X") * mouseSensitivity * Time.deltaTime;
     float mouseY = Input.GetAxis("Mouse Y") * mouseSensitivity * Time.deltaTime;

     xRotation -= mouseY;
     xRotation = Mathf.Clamp(xRotation, -90f, 90f);

     transform.localRotation = Quaternion.Euler(xRotation, 0f, 0f);
     playerBody.Rotate(Vector3.up * mouseX);
 }

}

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