- Home /
Question by
drunken3agle · Dec 13, 2015 at 03:57 PM ·
c#unity 5texturetexture2d
Change texture of plane pixel by pixel (Unity 5)
I am trying to change the texture of a plane in a unity 5 game pixel by pixel. The player is trying to "eat" through a mountain and the texture of the mountain has to be updated where the player has been. Everything I found so far only applies to unity 4 or earlier. Ideally I'd like to get a Texture2D object, which I then change and apply as the new texture.
Language is C#
Comment
Your answer
Follow this Question
Related Questions
How to fill texture that would be avaliable to ither shaders? 1 Answer
.tex to assetbundle 0 Answers
Texture2D.Resize and Shader 0 Answers
GUI Style Issue-- Texture not changing 2 Answers
cant get Texture2D.LoadImage() to work 0 Answers