Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by avalon45 · Aug 08, 2012 at 03:50 AM · cameraplayercharactermovewith

How to make a camera that moves with the player?

Think of a camera that bobs up and down when the character walks or runs like in call of duty and it isn't just a plane view of what the character sees when he walks. Wanted to aim for something more realistic. Hopefully someone here knows what I mean.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Fattie · Aug 08, 2012 at 07:20 AM 0
Share

do it physically. think about a real camera truck, crane or whatever. build a real platform and it will behave physically for you. the only way to get awesome cameras.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by nixtwiz · Aug 08, 2012 at 05:02 AM

Depends on your set up. One solution is creating a bobing motion using Co/Sine variables. For this approach I would recommend this video tutorial. I would recommend following this channel for creating an FPS really, goes very in-depth on subjects sometimes hard to find. FPS1.2 Gun-Bob Movement - Youtube

For me, I was using a 3rd person model fully animated but then attached the camera to the head bone for the most realistic first person view.

Which brings me to the third option, simply animating a bone or some other object in your animation program of choice, importing it, and attaching your first person setup to it (also depends on your setup. At least your camera needs to be attached to this.)

For these two animation-based setups you then have the speed at which it plays depend on the speed the player is moving (for mobile devices/joysticks, might not be necessary for a keyboard-based game).

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

9 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Using a Pre Rendered character as the player 0 Answers

Need help getting my character to move 2 Answers

Directional Movement - Input position calculation? 2 Answers

How to make your character move? 7 Answers

Player model not turning with the camera, always faces forward. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges