How to find the left alignement offset of the left characters of a TextMesh ?
Hi,
Can anyone has the answer to why does unity's TextMesh renders the letter in X- so before the origin, and how to get this value.
Example in the image below. The origin of the TextMesh is the upper left corner of the red square and you can see that the 'B' is largely outside on the left and I cannot find something to return this info. I tried to replace the mesh to original position to get the mesh bounds but I think I need to wait 1 frame for the TextMesh to update and I can't.
Thanks in advance.
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