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360 object visualization
Hello People I am wondering about how to create a 180 or 360 degree rotation Around an Object.
Like a product 360, from photos.
There must be something around, but I can find nothing on Answers or Asset store.
The closet thing I can think of is this: To hava a plane continually face the Camera, but depending in the Camera's position to switch t's texture to on in an array of photos with an alpha channel
Make sense?
Any insight or leads are much appreciated!
~ be
I might be misunderstanding this, but is this what you're looking for: http://docs.unity3d.com/ScriptReference/Transform.RotateAround.html
Thanks $$anonymous$$acyesp I am looking not just for a rotation script but a way of building an Image Sequence overlay progressing through a series of images to allow you to create effects such as rotating an object 360° on a mobile phone
Surely there must be something in the Unityverse like this...
? be
Answer by Cherno · Sep 08, 2014 at 11:56 PM
Well, it doesn't sound too hard :) I could just have a dummy object and check the camera's angle compared to it's forward angle, and then based on that show the right image from an array of image corresponding to a certain angle spectrum.
Thanks ... Doesn't sound too hard, but I'm still at a loss ...
Will try to throw something together and ask it more specifically Thanks
~be
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