- Home /
Raycast to Stop a GUI
Title is kinda crap but what I mean is that I want to sense how far I am away from a certain object. I've used a raycast to do this but I have to be facing the abject so as it detects how far away I am from it. Is there any way I can make the raycast follow or stay in the same direction as the object or something? Thanks! Edit: Also, when I move my screen off the object, then the raycast doesn't touch it so it acts as if am far away from it but I'm not.
Answer by Cherno · Oct 16, 2013 at 07:14 PM
Raycasts can go in any direction, not just forward. Check the user reference for Raycasting to see how to influence the direction of a ray.
Also, with Vector3.Distance you don't even have to use raycasts.
Yeah, thanks, I just found out about Vector3.Distance. Thanks for the answer!