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Question by CB-TV · Oct 16, 2013 at 06:43 PM · rotate objectsphere raycast

Raycast to Stop a GUI

Title is kinda crap but what I mean is that I want to sense how far I am away from a certain object. I've used a raycast to do this but I have to be facing the abject so as it detects how far away I am from it. Is there any way I can make the raycast follow or stay in the same direction as the object or something? Thanks! Edit: Also, when I move my screen off the object, then the raycast doesn't touch it so it acts as if am far away from it but I'm not.

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Answer by Cherno · Oct 16, 2013 at 07:14 PM

Raycasts can go in any direction, not just forward. Check the user reference for Raycasting to see how to influence the direction of a ray.

Also, with Vector3.Distance you don't even have to use raycasts.

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avatar image CB-TV · Oct 16, 2013 at 07:29 PM 0
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Yeah, thanks, I just found out about Vector3.Distance. Thanks for the answer!

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