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Question by FVortex · Jul 26, 2019 at 09:05 AM · 2d gameanimations2d animationanimation layers

Multi-Layer animation playback

Hi, i'm working on a 2D platformer and i have the need to animate the character in 2 separate layers 1. Body, legs and head 2. Arms and weapons (because the movements made when running/attacking change based on the equipped weapon) I made a second layer for the arms but an issue I'm having is that i cannot keep an animation from the base layer playing while I edit the one on the arms. I know there is layer Sync, but I'd like to avoid it since I'm gonna have multiple "Arms" states for each Base Layer state. What I'm looking for then, is a way to keep an animation of the Base Layer playing while I edit the corresponding one on the Arms layer. Thanks in advance for any answers.

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