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Question by
sest14 · Feb 26, 2019 at 04:44 AM ·
renderingpngrecordingalpha-channel
Rendering translucent objects with Unity Recorder
Hi.
I rendered images as png with alpha in Unity Recorder.
Then the color of the translucent part became thinner than the display on Unity.
It seems that the influence of the alpha channel is doubled.
Is there a workaround?
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