Floating Origin Glitch
I'm using the Floating Origin script from the Wiki (http://wiki.unity3d.com/index.php?title=Floating_Origin). However, I have many objects in my scene, and so they don't move all at once and it looks very glitchy. Help please!
Here's a video, watch the spikes: https://drive.google.com/open?id=0B6GyGBe5RcAvdGsyM0piYUpMbjA
Comment
Your answer
Follow this Question
Related Questions
Spotlight graphic problem on Terrain 1 Answer
My blender model imported as a prefab? 1 Answer
What are these boxes that are glitching out? 0 Answers
3D scene view visual glitch 1 Answer
Unity Setting Integer to 0 continuously? 0 Answers