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Can i apply terrain materials to specific textures only?
Hi, in my project, I apply a terrain material (Nature>Bumped Specular) which makes the ground look shiny and bumpy.
The problem is, i don't want all the ground textures to look shiny and bumpy. For example, I would want me grass to stay as it was before i put my material, not shiny.
Is there a way in Unity to apply terrain material to specific ground textures instead of all terrain textures?
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