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Creating materials that look like real objects
How do i turn an object into something useable?
i.e. - an alien or a spaceship that actually looks nice
Edit:
Take Lurpz (or whatever the tutorials characters name is),how do i get something to look like that?
This is subjective, and a big subject, and therefore, not suitable for this site.
Indeed. Its like saying "How can I fix my car?"
It's a legitimate question, but it's too vague to answer.
Aww man, thought I had this one answered :P
Also note, this is the third time I have seen this exact same question asked by you. Just a suggestion, but you should probably not ask it again.
The poster just needs to ask the question more clearly. Perhaps he just doesn't know about UV mapping and textures, so his model aliens is just Green.. Sometimes posters don't know enough to ask the right question.
You should probably never use the internet again until you can learn to read FAQs.
Answer by dibonaj · Jul 06, 2011 at 06:13 PM
If I am understanding your question, then you need to use a 3D modeling software such as 3D Studio Max (pricey) or Blender (free).
Answer by Waz · Jul 06, 2011 at 11:49 PM
Start with a simple model, UV map it, and use a material that is Bumped. Using a paint program, draw both a coloring texture and a bump texture (dark is low, White is high), being sure to set the texture type to Normal Map in the import settings.
Have a look at the Lerpz character's mesh and materials to get an idea.
This isn't easy. You need to develop artistic skills. But provided you start with simple characters (more cartoony than real world), you can start developing those skills.
Also note that the modelling program you use may have different features to help you, like texture painting or normal map baking or Z brushing. Learn about it's features.
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