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Question by KristofferH · Apr 09, 2016 at 01:39 PM · animationoffsetscrollmaps

C# Animate Secondary "Detail" Maps Offset value

I'm using this code to animate the offset value of the main texture.

 render.material.mainTextureOffset = new Vector2(0, offset);

But I can't figure out how to animate the Secondary "Detail" Map in the material. How do I access the offset value for that texture?

I'm scrolling the texture coordinates to simulate waves on a water surface.

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avatar image Owen-Reynolds · Apr 09, 2016 at 02:10 PM 0
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Look up "unity change shader value." Will take you to older answers Qs about that here.

avatar image Owen-Reynolds · Apr 11, 2016 at 12:52 AM 0
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Generally, the reason something may not be supported on a particular device is that you wouldn't want to - the device either can't handle it, or wouldn't run at more then 5 fps (but I have no specific knowledge of your case.)

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Answer by KristofferH · Apr 09, 2016 at 11:58 PM

Thanks for the tip. I found some information about that, however I also found that the second bump map is not supported on mobile devices, and that is my target platform.

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