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RI.Hid Is Driving Me Insane
I've been working on a project for a couple months now that I have just recently been able to complete before the deadline. Everything runs perfectly fine in the Editor when I press play, but as soon as I run the .EXE after compile, the game crashes instantly. I have unplugged anything that would remotely be causing this problem, but nothing has worked. I have NEVER had this problem before in Unity, and if anyone can find a fix it would mean the world to me.
Here's a copy of the output log in Google Drive: https://drive.google.com/file/d/0B3q1FkxK5UiVbjVic212Z3ZoZzA/view?usp=sharing
Just did a quick build of another project. The problem appears to be tied with that specific project. I'll do some digging to see if I can find anything else.
I think it is, because I get the same message every time I run the game
Initializing input.
Failed to create device file:
2 The system cannot find the file specified.
EDIT This also seems to pop up in Unity's Console when the project is loaded as well
Researched and this bug seems to be related with upgrading your Unity version. Try to downgrade it (to 5.1 or 5.2)?
Related: http://forum.unity3d.com/threads/ri-hid-failed-to-create-device-file.202934/page-2
Answer by Gman0064 · Jan 08, 2016 at 04:15 PM
I was able to come up with a temporary fix by using another machine for my project. I also discovered that the problem was related to my machine, and not project specific, but the game still crashes when compiled. There could be a possibility the RI.Hid error is tied to my new Graphics Card
I was able to come up with a temporary fix by using another machine for my project.
but the game still crashes when compiled
So you did not fixed it?
Actually just recently I was able to get the error to go away from a Windows Update. I'm not entirely sure what was updated and how, but it just "fixed itself" apparently.
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