Question by 
               filifjonkaren · Oct 02, 2016 at 05:37 AM · 
                c#spawningzombies  
              
 
              Spawn in zombies that are facing me!
I got the AI to work with 1 zombie allredy in when started but i cant spawn in more because it dont find the position that it shuld be facing.
here i have trid to use the position from a script on the player and then use that in the zombie script but i cant get it to work...
error NullReferenceException: Object reference not set to an instance of an object AI.Update () (at Assets/AI.cs:31)
 using UnityEngine;
 using System.Collections;
 
 public class AI : MonoBehaviour
 {
 
     public float _enemyMovementSpeed;
     private Transform _fpsTarget;
 
     Rigidbody _rb;
     PlayerController _playerController;
     Transform _tf;
 
 
     void Start()
     {
         _tf = GetComponent<Transform>();
         _playerController = GetComponent<PlayerController>();
         _rb = GetComponent<Rigidbody>();
     }
 
     void Update()
     {
         //_fpsTarget = _playerController._position;
 
         // if (_fpsTarget != null)
         //{
         //     transform.LookAt(_fpsTarget);
         // }
 
         Debug.Log(_playerController.transform.position);
     }
 }
 
  
 
 
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              koobas.hobune.stream
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