- Home /
Changing default tangent mode for editing animation curves
In Unity 2018.3 the default tangent mode for editing animation curves changed to "Clamped Auto" and it makes the animations so laggy and odd! Is there any settings in Unity to change it back to "Auto" instead of "Clamped Auto"?
Comment
Your answer
Follow this Question
Related Questions
Can I use Animator.bodyPosition for modifying the colliders during an animation? 1 Answer
2D Animation does not start 1 Answer
Changing the default tangent mode for editing animation curves in Unity 2018.3 0 Answers
Imported Blender Animations not Working 2 Answers
Multiplayer - Host's animation stops but client's doesn't. 0 Answers