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Question by AnnaS · Feb 09, 2017 at 05:04 PM · animationanimationclip

Can't get SetCurve to work - wrong relativePath

I create gameobjects at runtime and have the following hierarchy

 node0 <- Animation component is here
 |__node1
 |     |__ node2
 |             |___node3 <- Animation clip refers to this node
 |__node4
         |__node5

Anyway I'm having bad luck at having the animation play. What should I put in the relativePath?

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Answer by yangcookie_ · Mar 18, 2021 at 09:26 AM

I think "node0/node1/node2/node3" is correct.

for example, in my case, "_6_15_t/Hips/RHipJoint/RightUpLeg/RightLeg"

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