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lost the face of object when i input .fbx file
i have a problem of input .fbx file from Blender. there is no faces.
what i did: I build a tower from a plane, by execute the plane up and up. after that, i export to .fbx file from blender. i drag the .fbx file into unity.
results: four faces of the tower missing.
what is wrong with my work? thank you.
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By the way, how can i hide one object if i want to edit another object in side that one? thanks.
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