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Why does my sprite on Android device get blurry?
This is how it look like on Android:
And this is how it looks like on PC:
And sprite settings:
What could possibly cause this?
Answer by LaireonGames · Feb 23, 2015 at 10:45 PM
Try turning off Mip Maps, tends to fix these issues for me
was having a similar problem after switch builds today... all of my sprites went blurry. Shutting off mip maps on those that are not being sized down helped tremendously.
It worked for me, friend said $$anonymous$$ip $$anonymous$$aps don't affect Android, seems like he was wrong. Thanks!
The weird thing about this is that $$anonymous$$e wasn't blurry at all, and then it suddenly became blurry after a new build, for no logical reason. This seems to fix it, but as far as I know, it was on when I made previous builds that weren't blurry....
Thanks!
Answer by Xysch · Feb 23, 2015 at 10:47 PM
If it's a UI element, try selecting the button Pixel Perfect in the canvas.
Answer by Shiro_Rin · Feb 24, 2015 at 03:45 AM
Honestly it looks like it's just a screen size difference and clashing colors. You could try upping the resolution of the sprites, or the pixels per unity in the inspector.
I would take the advice from xysch and change it to pixel perfect
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