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Question by pinzdesign · Sep 05, 2014 at 02:10 PM · 2dspriteangle

2D - Sprite based on angle

Is there a way to get the Z rotation of the transform and set the corresponding sprite for my character? So when a target is moving down, then player can see it's face, when the target is moving up, player can see it's back etc...like in starcraft.

So far i was trying to get eulerAngles of my target's transform, and then compare Z with a float...which doesnt work apparently=/ it does not show any errors whatsoever, as if the numbers just never matched.

 #pragma strict
 
 var spriteLeft : Sprite;
 var spriteRight : Sprite;
 var spriteUp : Sprite;
 var spriteDown : Sprite;
 
 
 function Start () {
 }
 
 function Update () {
     var angle = transform.eulerAngles;
     if(angle.z <= 0.0) { /*gameObject.GetComponent.<SpriteRenderer>().sprite = spriteLeft;*/ Debug.Log("one"); }
     if(angle.z >= 0.0) { /*gameObject.GetComponent.<SpriteRenderer>().sprite = spriteRight;*/ Debug.Log("two"); }
     
     //if(gameObject.transform.eulerAngles.z >= 90f) { gameObject.GetComponent.<SpriteRenderer>().sprite = spriteLeft; }
     //if(gameObject.transform.eulerAngles.z >= 0f) { gameObject.GetComponent.<SpriteRenderer>().sprite = spriteUp; }
     Debug.Log(transform.eulerAngles.z + "Angle: " + angle.z);
 }
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avatar image Pyrian · Sep 05, 2014 at 04:01 PM 0
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Are you getting a numeric angle.z value in that final Debug.Log? No numeric value should fail both >=0 and

avatar image pinzdesign · Sep 05, 2014 at 07:04 PM 0
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yes, actually i checked and, it seems that the condition is ok, i am getting the debug message "one" or "two" (with proper angles) - but the sprite refuses to change

avatar image Pyrian · Sep 05, 2014 at 07:58 PM 1
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Okay, first off, just in case, are you aware that your sprite changing code is entirely commented out?

avatar image pinzdesign · Sep 06, 2014 at 07:24 AM 0
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yus, i was trying to just get the debug message to start with, and it does show up, sorry i had to revert the code to sprite-selection, but nontheless this is a statement im trying to change the sprite with

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