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What's wrong with this code? Perlin Noise
I make this code... Perlin Noise + spacing, but spacing don't work. What's wrong?
private var rot : Quaternion;
rot.eulerAngles = Vector3(0, 0, 0);
var terraincube: GameObject;
var spacing = 1;
function Start (){
for (var px:float = 0; px < 80; px ++){
for (var py:float = 0; py< 80; py ++){
var Perlin1 = Mathf.PerlinNoise(px/30, 60) * spacing;
var Perlin2 = Mathf.PerlinNoise(py/30, 60) * spacing;
Instantiate(terraincube, Vector3(py-50, Perlin1*40*Perlin2, px-50), rot);
}
}
}
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