Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by KastGames · Dec 05, 2016 at 07:32 AM · google play gamesgoogleloginsocial

Google Play Service - LogIn Prompt not showing up

Hi Guys

I've tried to implement the GPGS into an existing Application. The app is uploaded to the Google Play Store and the status is set to Alpha Test. I have imported the Minimal Demo, which is trying to sign in a user.

When I execute the function:

 Social.localUser.Authenticate((bool success) =>
 {
      mWaitingForAuth = false;
      if (success)
      {
            mStatusText = "Welcome " + Social.localUser.userName;
      }
      else {
           mStatusText = "Authentication failed.";
      }
 });

no Login Prompt is showing up, neither in the Unity Editor or on my Android Phone.

In the Start() function, I activate the PlayGamesPlattform:

 GooglePlayGames.PlayGamesPlatform.Activate();

The logcat gives following error:

PopupManager: You have not specified a View to use as content view for popups. Falling back to the Activity content view. Note that this may not work as expected in multi-screen environments

GamesNativeSDK: Auth operation started: SIGN IN

GamesNativeSDK: Connecting to Google Play...

GamesServiceBroker: Client connected with SDK 10084000, Services 10084436, and Games 37230036

PopupManager: No content view usable to display popups. Popups will not be displayed in response to this client's calls. Use setViewForPopups() to set your content view.

PopupManager: No content view usable to display popups. Popups will not be displayed in response to this client's calls. Use setViewForPopups() to set your content view.

GamesServiceBroker: Client connected with SDK 8487000, Services 10084436, and Games 37230036

PopupManager: No content view usable to display popups. Popups will not be displayed in response to this client's calls. Use setViewForPopups() to set your content view.

GamesServiceBroker: Client connected with SDK 8487000, Services 10084436, and Games 37230036

GamesNativeSDK: Play Games callback indicates connection failure.

GamesNativeSDK: UI interaction required to connect to Google Play.

GamesServiceBroker: Client connected with SDK 8487000, Services 10084436, and Games 37230036

My Android Configurations are looking like:

Directory to save con...: Assets

Constants class name: Minimal.GPGSIds

My Ressources are defined and my Web App Client ID is also set.

In the Developer Console, the Game is also created in the Services and linked to my existing Google Play Store Project. The Entry is also publicated and there are no errors.

I hope somebody has an idea what cases these errors.

Thank you for answers! :)

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by xMRSDx · May 14 at 12:21 PM

Same problem, can you solve this problem ?

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Issue with Google Play Games and PlayGamesPlatform 0 Answers

What's the difference between PlayGamesPlatform & Social.localUser? 1 Answer

Sign in/out in GPG 0 Answers

App crashes on google play login 1 Answer

google play game services authentication fails 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges