- Home /
Question by
SomethingAwful · Jan 15 at 05:50 PM ·
2dcollision
How do I keep my character from randomly stopping against walls?
I'm using unity 2020.3.25f1 and, whenever my character walks on the sides of the walls, he gets stuck in random places. I'm using the tilemap collider to add collision to these walls. I hope this makes sense, sorry if it doesn't.
help.png
(195.0 kB)
Comment
Best Answer
Answer by Chubzdoomer · Jan 15 at 10:51 PM
You probably need to pair your Tilemap Collider with a Composite Collider.
Watch this video starting at roughly 0:55.
Your answer
Follow this Question
Related Questions
Objects don't collide 1 Answer
Particles and 2D games 1 Answer
OnCollisionEnter2D Questions 0 Answers
3d Collision for 2d objects 1 Answer
Object passes through another object one way but not the other? 2 Answers