Question by 
               shayeb · Apr 02, 2017 at 01:01 AM · 
                javascriptjavac++highscoresobjective-c  
              
 
              how to add Flappy bird High Score
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI;
public class GameControl : MonoBehaviour {
 public static GameControl instance;
 public GameObject gameOverText;
 public Text scoreText;
 public bool gameOver = false;
 public float scrollSpeed = -1.5f;
 private int score = 0;
 // Use this for initialization
 void Awake ()
 {
     if (instance == null) {
         instance = this;
     } else if (instance != this)
     {
         Destroy (gameObject);
     }
 }
 
 // Update is called once per frame
 void Update ()
 {
     if (gameOver == true && Input.GetMouseButtonDown(0))
     {
         SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
     }
 }
 public void BirdScored()
 {
     if (gameOver)
     {
         return;
     }
     score++;
     scoreText.text = "Score: " + score.ToString();
 }
 public void BirdDied()
 {
     gameOverText.SetActive(true);
     gameOver = true;
 }
 
               }
I ADDED SCORE BUT I WANT TO ADD HIGH SCORE SO WHEN I CLOSE THE GAME AND OPEN IT AGAIN IT SHOWS MY LAST HIGH SCORE CAN ANYONE ADDED FOR ME?
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